#include #include #include FILE *fptr; typedef struct housearray { int **houses; int rows·in·array; int columns·in·array; int number·of·houses; int x·coord; int y·coord; int x_coord_origin; int y_coord_origin; int seq·no; } Housearray; //initial array allocation Housearray *inithousearray(void){ Housearray* f = (Housearray*)malloc(sizeof(Housearray)); if (f == NULL) return NULL; f->rows·in·array =1; f->columns·in·array = 1; f->x_coord_origin = 0; f->y_coord_origin =0; f->number·of·houses = 0; f->x·coord = 0; f->y·coord = 0; f->seq·no = 0; f->houses = (int**)malloc(f->rows·in·array * sizeof(int*));//allocating the rows if (f->houses == NULL) { free(f); return NULL; //handling if there isn't enough memory to allocate or allocation fails } f->houses[0] = (int*)malloc(f->columns·in·array * sizeof(int)); if (f->houses[0] == NULL){ free(f->houses); free(f); return NULL; } f->houses[0][0] = 1;//santa has been to the starting point return f; } //void move·santa(Housearray *f, char dir){ // //check if array is empty // int p2x·coord, p2y·coord = 0; // if ( f->number·of·houses == 0) { // f->number·of·houses = 9;//initialise length 9 // f->rows·in·array = f->columns·in·array = 3;//initialise a 3x3 map // f->x·coord = f->y·coord = 2;//Initialise to 2,2 // else if (dir == "V"){ // p2y·coord = f->y·coord -1; // if (p2y·coord ==0){ // // } // } // //} //void get·seq·no(int xcoord, int ycoord, int nocolumns, int norows, int numberofhouses){ // //transforms coordinates into a sequence number // //https://stackoverflow.com/questions/2151084/map-a-2d-array-onto-a-1d-array // //Think I might need to reexamine indexing //} void movenorth(Housearray* f, char direction){ int old_rows = f->rows·in·array; int old_cols = f-> columns·in·array; int old_original_x = f->x_coord_origin; int old_original_y = f->y_coord_origin; //update y coordinate f->y·coord--; //check if expansion needed if (f->y·coord - f->y_coord_origin < 0){ //Expand north int new_rows = old_rows +1; int new_cols = old_cols; //creates am array of pointers to point to my rows of integers int** new_grid = (int**)malloc(new_rows * sizeof(int*)); if (new_grid == NULL){ return; } for (int i = 0; i< old_rows; ++i){ new_grid[i+1] = f->houses[i];//repeat without the plus one for the southward add row } new_grid[0] = (int*)calloc(new_cols, sizeof(int));//Initialising the new row to empty free(f->houses); f->houses = new_grid; f->rows·in·array = new_rows; f->columns·in·array = new_cols; f->y_coord_origin--; } //updating the visit count int grid_x = f->x·coord - f->x_coord_origin; int grid_y = f->y·coord - f->y_coord_origin; f->houses[grid_y][grid_x]++; //comment } void movesouth(Housearray* f, char direction){ int old_rows = f->rows·in·array; int old_cols = f-> columns·in·array; int old_original_x = f->x_coord_origin; int old_original_y = f->y_coord_origin; //update y coordinate f->y·coord++; //check if expansion needed if (f->y·coord - f->y_coord_origin >= f->rows·in·array){ //Expand south int new_rows = old_rows +1; int new_cols = old_cols; //creates an array of pointers to point to my rows of integers int** new_grid = (int**)malloc(new_rows * sizeof(int*)); for (int i = 0; i< old_rows; ++i){ new_grid[i] = f->houses[i]; } new_grid[new_rows - 1] = (int*)calloc(new_cols, sizeof(int));//Initialising the new row to empty free(f->houses); f->houses = new_grid; f->rows·in·array = new_rows; f->columns·in·array = new_cols; } //updating the visit count int grid_x = f->x·coord - f->x_coord_origin; int grid_y = f->y·coord - f->y_coord_origin; f->houses[grid_y][grid_x]++; } int main(){ Housearray* my_house_array = inithousearray(); if (my_house_array == NULL){ fprintf(stderr, "ERROR:initialisation of struct failed\n"); return 1; } char c; char up = '^'; char down = 'v'; char left = '<'; char right = '>'; char ch; fptr = fopen("2015_day_3_input.txt", "r"); if(fptr == NULL) { printf("Not able to open the file."); return 1; } //https://www.geeksforgeeks.org/c-program-to-read-contents-of-whole-file/ while ((ch = fgetc(fptr)) != EOF) { printf("%c", ch); if (ch == up){ printf("\nUP"); movenorth(my_house_array, ch); }else if (ch == down){ printf("\nDOWN"); movesouth(my_house_array, ch); } printf("\n%d ycoordinate\n",my_house_array->y·coord); printf("\n%d rows in array\n",my_house_array->rows·in·array); } }